Levelling up in an App or website?
While I’m catching up with some SXSW talks through my Huffduffer Account (don’t tell me you are an avid podcast listener and you don’t know about Huffduffer), I came across the talk Tapworthy Touchscreen Design.
While most of the talk was pretty straight forward to anyone who is a interface designer, the concept of using a level system for an application of website was new and intriguing. Not the average gamification bla bla – but just like in a game, where you get more capabilities while you progress, you would setup the application to expose more and more functionality the longer a user interacts with it.
I still have to wrap my head around how you could use this in an extended way, but I can see immediately the advantage of an uncluttered interface in the beginning, which you then fill with more and more functionality.
#ux #interfacedesign #gamification #development
Teaching Touch: Tapworthy Touchscreen Design
Discover the rules of thumb for finger-friendly design. Touch gestures are sweeping away buttons, menus and windows from mobile devices—and even from the next version of Windows. Find out why those fa…
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